Wednesday, April 30, 2014

Horn Is Surprisingly Good


Unlike almost every other entertainment medium, video gamers have a responsibility to support all types of games. Unlike movies, books and music, bad games simply don't sell, but great games can go unnoticed. This is especially true if they are released on platforms that hardcore gamers find "inferior." Horn is a beautiful action adventure that takes place on your iPhone, and you should be playing it.


Horn isn't perfect, but it's definitely proof that iOS games don't have to be as shallow as the super popular 99 cent puzzlers would suggest. Horn has big beautiful environments, a capable forge/upgrade system, and the combat is deep enough to enjoy planning for. The voice-acting is what caught me off guard initially, it's very well done, and gives the bleak realm a charming Fable feel to it. I also get a Dark Cloud vibe as I work to re-inhabit my town with people who have all been changed into big metallic golems called Pygons. The human souls are imprisoned inside, and killing these golems rescues the townsfolk trapped within. Animals have been changed into Pygons too, meaning that every enemy you destroy has a deer or a bunny hopping to safety from the rubble Dr. Robotnik style. 


Horn is such a refreshing change from the iPhone lite-games that Ive been frustrated with lately. I know that the iOS platform is capable of not only matching the quality of games made by other handhelds, but adding unique evolutions to the industry too. Horn is proof of this, and unlike the last iGame you played, Horn hasn't asked me for cash yet, not even once.

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